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Depthfield
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Chapter 01 — Night · mint

Depthfield

The picture is the page. Seven themes share one world: keep scrolling and the skin changes around the art, while the art keeps its own night.

Five night pets live in this world, three of them spores in the glasshouse. Press anything that looks like decoration; whatever you find follows you down.

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Chapter 02 — Day · mint

Same sky, day chrome

The day face changes the chrome, not the sky. The world keeps its night art and the words over it keep the art’s inks; everything that floats turns to day.

Chapter 03 — Night · peach

Then red rain

Peach is for weather worlds and game hubs. Keep scrolling and the weather turns: peach fall, then red rain. The accent follows the sky, and the HUD names it, so the change is in words too.

Chapter 04 — Day · peach

The mint clearing

The eye on the far ridge opens. Weather worlds open onto hubs: the cards float on day chrome while the sky keeps its own light.

Chapter 05 — Night · thread

The ledger

Thread is for ledgers, architecture and version archives: Bodoni for the display, Alegreya to read, mono for every label. The world steps back; flat is fine. Turn on the lens and every claim shows what it rests on.

I

Step one · the worldThe picture is the page

A generated canvas of three ridges, haze and light runs behind every chapter of this page. It pauses when the tab is hidden and draws one still frame under reduced motion.

II

Step two · the scrollText never parallaxes

The planes sink with the scroll, the nearest fastest. Words scroll one to one and rise once as they enter.

III

Step three · the weatherThe accent follows

Four weathers are keyed to the peach chapters. The HUD names each one, so the change never rests on colour alone.

IV

Step four · the doorsEvery chapter ends at a door

Three portals close the story, each a real link with a kind and a destination.

Themes
7
Components
30
Colour tokens
86
Icons
37
Chapter 07 — High contrast

Every chapter ends at a door

Contrast is for anyone who asks for more: text at 7:1 or better, borders at 3:1, shadows turned to outlines. The night garden comes back, and three doors open.

Everything has a second way in: Tab reaches every door, spore and firefly, Enter opens it, Escape turns the lens off.

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theme night